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Details:
Matka, Quark 2014 gives you the opportunity to unleash the power embedded in your fingers and expose your professional gaming skills in front of an audience that eats, breathes and sleeps e-sports. The event will comprise of the following games:
- DOTA 2(5v5 and 1v1)
- Counter Strike 1.6(5v5 and 1v1)
- FIFA 14
Payment Gateway : http://em.explara.com/event/
quark-2014-matka-registration General Gameplay Rules* :
DOTA 2:
Game used: DOTA 2 (Steam version)
Platform: Microsoft Windows
Competition method: 5 versus 5 (Team play, 5 players per team)
Game mode: Captain Mode (CM)
Sides: (Radiant / Dire; Ban first) will be announced before the match or decided by a coin toss.
Victory condition: The first team to destroy the other team’s ancient (main building).
NOTE: Tournament procedure and format will be announced to the teams one day prior to the commencement of the event.
NOTE: Participants of the 1 versus 1 mode will be notified of the rules at the venue.
Counter Strike 1.6:
Game used: CS1.6 (non-steam version)
Competition Method: 5 vs. 5 (Team Play, 5 players per team)
Rounds: 30 Rounds (Max rounds format) 15 rounds as Terrorists and 15 rounds as Counter-Terrorists per team. (The first team that scores 16rounds wins and the match ends immediately.)
Round Time: 1 minute 45 seconds
Sides: (Counter-Terrorist / Terrorist) will be announced before the match or decided by a knife round.
Victory Condition: The first team to score 16 rounds.
In the case of a tie after regulation, 6 extra rounds will be played. (3 rounds as Terrorists and 3 rounds as Counter-Terrorists per team)
In the case of a re-tie after 6 extra rounds as stated above, 6 more extra rounds will be played until the tie is broken.
Tie-breaker Start Money: $10000
- Tie-breaker victory condition: The first team to score 4 rounds.
- Official maps: Start Money: $10000
Tie-breaker victory condition: The first team to score 4 rounds.
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Only team leaders are allowed to use public in-game messages (messagemode1) within a match. The rule also applies when dead. Use of (messagemode1) by any member other than the team leader shall result in a warning. Other team members must only use team message (messagemode2), while in a match.
Only team leaders are allowed to use public in-game messages (messagemode1) within a match. The rule also applies when dead. Use of (messagemode1) by any member other than the team leader shall result in a warning. Other team members must only use team message (messagemode2), while in a match.
Team members may communicate verbally at all times. Full ghost-talking is allowed.
Approved Grenade Amounts Per Round, for each player:
Flash bangs: 2
HE Grenades: 1
Smoke Grenades: 1
Boosting (stepping on top of own team player) is allowed with any number of players. Any area that can be reached on the map is considered a valid position as long as the position is not used to exploit the map by seeing into areas that are not intended.
Throwing grenades over buildings in all maps are allowed.
Players are not allowed to move with the “Duck” key pressed repeatedly. Any player found using this method may be given a warning or a loss by default at the referee’s sole discretion. (NOTE: This is different from moving while the Duck key is pressed down.)
Silent C4 plants are considered bug play. Such an offense may result in a warning at the minimum or loss of all remaining Terrorists rounds at the sole discretion of the board of referees.
C4 must be planted at a viewable location. Planting the C4 at a location where a boost is required is allowed. If the bomb is planted in such a way that it is obscured from view from all angles (such as planting to have the bomb hidden entirely or in part by a crate, allowing it to clip into a wall or corner of a wall, and so forth), the same penalty will apply.
NOTE: Tournament procedure and format will be announced to the teams one day prior to the commencement of the event.
NOTE: Participants of the 1 versus 1 mode will be notified of the rules at the venue.
FIFA 14:
Mode: 1 versus 1 (Both keyboard and controller users are eligible)
6-minute halves
Injuries: Off
Off sides: On
Time/Score display: On
Player Status Bar: Player Names
Camera: Dynamic or Tele (depending on players)
Radar: 2D
Vibration: On
Home Auto Switching: 0/10
Away Auto Switching: 0/10
Volume Settings: Default
Extra Time: Extra time of two one-minute halves will be played in the event of a draw after regulation. Penalties will decide the winner if, after extra time, the scores are level.NOTE: Tournament procedure and format will be announced to the teams one day prior to the commencement of the event.
*For any information regarding the above mentioned rules please contact the event manager.
Participation Cost:
DOTA 2 (per team): Rs 750/-
DOTA 2(1v1): Rs 100/- per head
Counter Strike 1.6(per team): Rs 750/-
Counter Strike 1.6(1v1): Rs 100/- per head
FIFA 14: Rs 100/- per head
The payment gateway is up at http://em.explara.com/event/
quark-2014-matka-registration Contact Details:
If you have any queries, please don’t hesitate to contact the event manager:
Sachin Paryani
email id: [email protected],
Phone: 7507552059.