BITS Pilani
K K Birla Goa Campus
www.bits-goa.ac.in
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Rules
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Resources
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Register for the Event

Amphibious


 


 

With the advancement of the science and technology, modern warfare has taken a new turn. The army of the opposition has
conquered a nearby island and successfully set up their base camp there. They are planning to attack the mainland within a
short period of time. Air support is helpless as they have held a huge number of hostages. The only way to reach there is via
underwater. But the path is not that easy as they have placed underwater mines. Our country is working hard to build an
amphibious vehicle that can carry a rescue team to the core of the island by travelling through both land and underwater ;
destroying the mines placed underwater. To help our country in facing the situation, we invite you to build a prototype of
the amphibious vehicle that can carry out the specified work.

NOTE: Participants are requested to submit TEAM DESCRIPTION PAPER (TDP) at the earliest. Submission of  the Team Description Paper is compulsory for all those seeking accomodation with us.The last date for the submission of TDP is 20th January 2012. Please download the below pdf.

 

TDP_quark_new.pdf

                                                                  PRIZES  WORTH    30,000   TO BE  WON



Details

 

 

PROBLEM STATEMENT
The robot should be capable of travelling in both land and water. The robot will have to start from the area specified at the start of the round.
The pool size 8*5*2 ( feets)

The bot is to travel in water ( partially submerged)

IMPORTANT NOTE:

PLEASE ALL THE PARTICIPANTS, WHO ARE DOING MANUALLY CONTROLLED BOTS, THEY HAS TO BRING ATLEAST 3M IN LENGHT WIRE.



Rules

 

 

GENERAL RULES

A team can comprise of maximum 4 members.

Individuals from different institutions can form a team.

Any individual cannot participate as a member of more than 1 team.

Any team not being able to reach the spot of the event at the specified time will be disqualified.

In case of any damage to the robot, a maximum time of 10 min will be given to repair the robot.

The machines must not damage the opponent’s robot. Any team found doing so will be disqualified.

The robots will be checked before starting of the competition whether it is safe.

In case of any tie or conflict, the organizer’s decision will be final.

The organizers reserve the rights to change any or all of the above rules as they deem fit. Change in rules, if any will be highlighted on the website and notified to the registered participants.

ROBOT SPECIFICATIONS


 

•The robot should not be greater than 25X20X20(length x width x height).(centimeters)

•The robot should be amphibious as it has to travel in both land and water.

•The robot should be completely manual and the control may be wired or wireless.

•For externally powered robots the voltage and power on the robot must not exceed 12V and 36W respectively, at any point of the game.

•Use of Lego kits or any readymade mechanism is strictly prohibited; however one may use readymade gearbox or gear motor.

•Participants will be provided with an on board power supply of 220V and 5o Hz.

•All the essential electronic components attached with the bot must be made waterproof and the organisers cannot be held responsible for any damage to the bot.

•Any violation of the above rules will lead to disqualification from the competition

ROUND 1:

The wooden platform will consist of a maze or a track of path should be travelled and then it should enter the water.

The robot has to go through the maze and then move down the inclined plane (having a slope of 18) into the water.

 

And finally in least time it has to reach the other end of shore.

Points = points on land arena + points in water

Points in water = 100/time taken

Points on land = 30 points for completion of track

* Each team will be given 2 runs. Best out of 2 will be considered.

TOP VIEW OF ARENA:


ROUND 2:


In this round entire pool is divided into 5 templates, and each template consist of 5 Flags totally totally 25 Flags.
You will be given 2 min in that you will be given a sequence of catching the Flags
For example the sequence is 22, 5, 14, 9, 3, 21, and 2
For catching each Flag you will get 30 points between each template you will have rectangular hurdles ( made of solid card board).

MECHANISM:

In this round just catching the flags means going to specific flag and hit it. no additional mechanism is require for the bot to perform this task, just simple moving randomly left, right, reverse directions efficiently without touching the hurdles.

Bot should travel around the template, not along the template.

ex: Let us suppose the given sequence is 22, 5, 14, 9, 3, 21,  2  ,  first of all you have to start at the starting point given to you during the event. then firstly from inital position you have to go to  22 ( 4  template 2 card)flag without touching hurdles  in any way only across the template not along the template, and you have to hit the 22 flag and then immediately you have to go to 5 flag, and  further to all flags in similar fashion in given time.

TOP VIEW





ROUND 3 :

Land: The wooden platform will consist of a maze or a track of path should be travelled and then it should enter the water.

Points will be awarded on basis of time taken for completion of the track.

Water: Bot should travel along simple specific path.

Points will be awarded on basis of time taken for completion of the track.

Few rings of diameter 20 cm would be placed along the water path in such a way that their centre would be at least 15 cm below the surface of water.

In this round rings act as a hurdle.

The water path would be indicated with the help of flags at regular intervals on the boundary which would help the bot figure out the aqua path.

* Each team will be given 2 runs. Best out of 2 will be considered.



Team Specifications:

Minimum : 1 members
Maximum : 4 members


Judging Criteria



Resources

EVENT IS GOING TO HELD ON  FEB 4 AND FEB 5 ( 2 & 3  DAY OF FEST )

VENUE :  LT LAWNS



Contacts

 

 

If you have any query, please send an e-mail to [email protected], or get in touch with the undersigned:

Sriman            
+91 9637145392

Dev Rishi Khare

+91 9545327832